- Students are to follow the requirements of the Handbook for the year they commenced the course.
However, the subject links below do not contain the subject information for the current year. You can view current subject information through the new Course Handbook.
Game and Mobile Development Major | 2017
Major Structure
Subject Code | Subject Name | Credit Points | Session(s) |
---|---|---|---|
CSCI236 | 3D Modelling and Animation* | 6 | Spring 2017/Summer 2017 |
Complete 3 subjects from the list below (18 cp) | |||
CSCI336 | Interactive Computer Graphics | 6 | Autumn |
CSCI366 | Mobile Multimedia | 6 | Autumn |
CSCI356 | Game Engine Essentials | 6 | Spring |
CSCI376 | Multicore and GPU Programming | 6 | Spring |
*Please note that this subject runs over both Spring and Summer sessions. Results will not be declared until the end of Summer session.
Students are strongly encouraged to choose some electives from Creative Arts. Please consult with staff in the Faculty of Law, Humanities & the Arts regarding appropriate subjects.
Double Majors
A major in Game and Mobile Development can be combined with Cyber Security, Big Data, Software Engineering or Digital Systems Security.
Credit Arrangements
Credit and articulation arrangements are available from the UOW Course Finder. Refer to UOW's credit arrangements for information on how to apply for credit.
Other Information
Further information is available at:
UOW Course Finder
Email: eis@uow.edu.au